Spellforce 2 save game editor4/11/2023 The avatar acquires a special potion which revives the dwarven ambassador after he collapses from drinking, grief-stricken that he cannot return home. However, to get to Underhall they need the ambassador's permission. The avatar and Nightsong are angry that Falmar backs up the king and decide that, since King Ulf is unwilling to help them, they will acquire the help of the dwarves of Underhall and the elves of Dun Mora. However, upon arriving at Sevenkeeps, King Ulf arrogantly states that the dark elves are not a threat and gives the avatar the Westguard, a neglected piece of land that no one has found useful. The avatar returns to the Baron, then leaves for Sevenkeeps, sealing the vault of the undead and passing through Rushwater Downs to deliver supplies and to free them from a siege by the forces of the Clans. The avatar presses through the advancing elves and sounds the Horn of Norimar, a device fashioned by the dwarves which causes the pass to collapse and blocks the dark elf advance. The Baron does not feel threatened, but decides to help when news arrives that the dark elves are attacking. ![]() The avatar travels to Norimar, which is led by Baron Ordbragndt, to convince him to help the Shaikan.
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